Nasty Rotes

Here's some more stuff who's author's name I no longer have...

Here's some rotes for people who enjoy doing ridiculously awful things to one another and really don't worry too much about paradox:

Demolition Man (Forces 5, Matter 4, Entropy 2, Prime 2)

This rote causes buildings to blow up in exceptionally spectacular fashion. You use forces to generate the initial explosion, and sneak the matter sphere in there to convert (or create) select parts of the building (say, support girders and concrete) into various forms of high explosive, while you use Entropy to guide the explosion's blast in such a way as to cause the most hideous damage possible. Spend a little quintessance and you can make it aggravated.
Making this coincidental is easier than it sounds: "Say, it's a shame that these guys happen to be the enemies of a ultra--(conservative, liberal, leftist, religious, you fill in the blank) terrorist organization and my, wasn't it a bad idea for them to ignore that bomb threat that got phoned in earlier this morning!"

Killed by Death (Forces 5, Life 4, Prime 2)
First, you shatter all of someone's ribs with life and forces, and then give them a lot of kinetic energy and cause them to whirl around inside someone's body blender style! You'll get the aggravated damage (vulgar life attack) but with the X4 multiplier for forces effect! Does really nasty things to people!

Blast Furnace (Matter 2, Forces 5, Prime 2)
Rather than simply conjuring a blast of fire (and how dull is that, kids?), try conjuring molten steel instead! Not only does it do the same amount of damage when you splatter it all over someone, it immediately sticks, burning through most other substances, while at the same time rendering the ground slippery and rather difficult to traverse. (We used this to slow down a fifteen-man HIT Mark squad).

Vampire Killer (Matter 3, Prime 2)
Why encase 'em in lead when you can encase them in white phosphorus instead? Talk about aggravated damage! Or, if that isn't cruel enough, conjure some napalm afterwards. If you want to kill Werewolves instead, silver then phosphorus works about as well.

Vampire Killer Mark II (Correspondence 4 or arguably 5)
It's always sunny on the planet somewhere. Open a gate there and see what happens. We had an argument that inert, unintelligent matter from the other side can't pass through the level 4 portal (it can't, but in the campaign we were in, we could see through the portal so light had to be coming through), but it certainly can with level 5!

Kano/Mola Ram Revisited (Correspondence 4, Life 4, Prime possibly necessary if your ST says)
Use life 4 to separate someone's heart from the rest of their body, and then pull it out through a small correspondance gate and show it to 'em before they die! The effects are horrible, and it's a vulgar life attack so the damage is aggravated. Also works on vampires if you use matter instead of life (we ruled they couldn't pump bloodpoints to do anything but heal until the reconstructed their heart, considered at least one aggravated wound). This also works on heads and other vital organs.

Oooh Bad (Matter 2, Entropy 2, Prime 2)
Conjure a bubble of cyanide gas around someone's head and use entropy so that it doesn't dissipate like a normal gas should. The effects of cyanide are virtually instantaneous (death before you know it) and then you can use some other effect to neutralize the material before allowing it to disperse (like matter 3).

Hideous Death Revisited (Life 4, Matter 3, Prime 2)
Change all of another person's blood into powerful acid. The effects are just awful and often rather demoralizing to witness. Another unpleasant version comes from changing all of their bones into glass (especially if they're already falling or about to be punched). Ouch.

Abra-Cadabra! (Life 3, Prime 2, Spirit 2 helpful)
It says you can conjure simple life forms (i.e. invertebrates), but it does not say how big you can make them...thus, observe folks, the Scorpion the size of a Bear! Or a sea urchin as big as a barrel (which appears about twelve feet above someone's head), or your friendly neighborhood hornet as long as a '57 Chevy! If they argue that you can't conjure something larger than it's original shape, try pointing out that level 2 life let's you alter simple patterns! You might need forces or matter to allow the creature a feasible chance to survive being crushed under it's own weight or letting said giant hornet still fly, but that up to your ST. (Ever see a black widow as big as a Winnebago? Trust me, folks, it ain't pretty.) This also acts as a lovely diversion, but is nearly impossible to make coincidental.